Battlefield 5
Upon release, many relented that the game felt rushed and critically unpolished - crashes, game-breaking bugs, poor design choices ran rife throughout the first few months. It's pretty evident that the game's terrible marketing, a beast in and of itself that deserves its own novel by this point, made a significant impact on sales performance.ĮA is keeping official numbers very hush-hush, a sign to many that higher-ups see the sales figures as something best kept to themselves - a smart move if somewhat disingenuous.īattlefield V was in development somewhere over two years, or maybe even less.
#Battlefield 5 Pc#
PC player counts are suspiciously difficult to find.ĮA executives themselves admitted that Battlefield V was nowhere near their optimistic sales projections, and as of Q3 2019, Battlefield 5 has sold 7.3 million copies worldwide. Despite this, there is still quite a sizable audience, with over 440,000 monthly active players on PlayStation 4 alone. Released on November 9th, 2018, it was developed by DICE, a high-pedigree studio out of Stockholm, Sweden, with almost three decades in the industry.īattlefield V had one of, if not, the worst launch receptions in DICE's history, maybe video games entirely. It's only because of how much I wanted Battlefield to succeed that I can give you all the good, the bad, and the ugly.īattlefield V is a first person-shooter (FPS) that allows players to fight on large, World War II battlegrounds in up to 32 vs. So, while it might be my favorite franchise, there is still just as much to criticize than there is to praise, if not more so. Since then, I've purchased each release, some more than once. I've been a fan of the Battlefield franchise since the first Bad Company. Battlefield V is finally where it should have been - but is it even worth the bother?